This Kickstarter in showing how the game is made, even from the veryĮarliest steps, we thought it would still be pretty cool to see a It’s not representative of the final game at all, but in the spirit of Place yet, normally we would never show anything like this since With no shaders, filters, or even models and key art in THIS IS A COMPLETELY ROUGH TEST ONLY, MADE IN LITERALLY ONE WEEK, USINGĪLL PLACEHOLDER ASSETS AND ANIMATION just to test how parts of theĮngine work. LOOK LIKE THIS VIDEO, MOVE LIKE THIS VIDEO, OR ACT LIKE THIS VIDEO. "Let’s be 100% clear (caps lock on!): THE GAME WILL NOT NECESSARILY This is not what the game will look like rather, a glimpse of what it could look like running on Unreal Engine 3. Before you hit that play button, know this: what you are about to see is a brief, proof of concept for Mighty No.
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